About weapon repair
Don't worry about weapon being damaged. Just like in reality, damaged weapons can be repaired, so you can use them with confidence. Before introducing repairs, we would like to once again emphasize the rules of using weapons:
a. If a weapon is equipped, the corresponding weapon picked up in the battle will benefits corresponding appearance and attributes;
b. If there is no weapon equipped, the weapon picked up in the battle is a "common weapon" meaning there is no extra income;
c. As long as a weapon is equipped, the corresponding additional combat income will be obtained no matter whether it is picked up in the battle or not; and
d. As long as a weapon is equipped, it will consume 1 durability regardless of whether it was picked up in a single battle or not.
a. Once any weapon is damaged, it can be repaired by consuming any weapon with the same rarity. If a weapon with the same rarity but it is less than ideal for use, it will be a very good repair material! Example: After a rare AKM is damaged, it can be repaired with another rare AMK, or a rare pistol, a rare R.P.G, or any other "rare weapon".
To repair an uncommon weapon, you need to consume one uncommon weapon. To repair a rare weapon, you need to consume any one of the rare weapons. Repairing an epic weapon requires consuming any one of epic weapon.
b. The durability of the repaired weapon will return to its peak value. For example: after the rare AKM is repaired, the durability will return to 75.
c. If the durability of the weapon is not reduced to 0, i.e. it is not damaged, it cannot be repaired.
d. If the weapon used as repair material is undamaged, it can still be used for repair operations.
For example: The rare weapon will be broken after 75 battles. If you get a 2nd rare weapon and it is broken after 75 uses, you can use it to repair another rare weapon, then another weapons will be usable 75 times again. This means that every rare weapon can actually help you to fight 150 times.